
3D Trading Card Game Adventure!
Updates
About the game:
🃏/🎮
Trading Card Game / 3D Adventure Game🍏+🐧+🪟
Runs on Mac, Linux, Windows and Web🍓🍅🌶️
Cute colorful characters📺🎮🎮
Play with your friends via local multiplayer💪💫⚡
Find cards, challenge NPCs, build powerful decks👽
Built in GODOT🦞
Created in Maine
BRODUCE is a 3D trading card game adventure made by AsFunAsFun game studio.You play as a challenge-seeking space traveler who has landed on a tropical island full of cute characters who love to play cards. As you explore, you’ll meet the island’s inhabitants, collect cards, items and more!In this game, each level contains formidable foes and challenging platforming. The more you play, the more you will discover powerful combos between your cards alike that will lead your opponent to a swift defeat!BRODUCE is currently in full-time development with our goal being an eventual Steam release in the near future so that everyone can access our game. To stay up to date with current developments, join the BRODUCE discord today & check out our Linktree to follow BRODUCE on all our socials.
Screenshots
Art
Videos
About Us

Alex is the sole developer for BRODUCE. He is a passionate game developer who has been participating in game jams and making games since 2014. He founded AsFunAsFun Studio with his wife Charlotte in 2020. With a background in computer science, Alex works full time developing BRODUCE in Godot.

Charlotte is co-creator of BRODUCE. She and her husband Alex live in southern Maine with their two cats. Charlotte runs all the social media accounts for BRODUCE and primarily focuses on the marketing of the game.

Addie is an artist who is currently working on BRODUCE with Alex and Charlotte. She has designed a lot of beautiful art work for the game, including many of the illustrations you see on this website!
Check out her portfolio on Instagram: @addiemarieart
Rules
Each player begins with a deck of 9 cards (max) and a D6. To start, both players roll a D6, and the player who rolls the higher number goes first. Then each player must shuffle their deck and draw one card face up to their sideline.To start your turn, draw a card face up to your sideline (If you went first, you should have two cards on your first turn). You may place one card on the field per turn. Booster cards can be played at any point during either players’ turn by either player. You may choose to battle during your turn as many times as you wish/are able to. Booster cards are sent to discard or the Booster Box. Booster cards do not go onto the field.Cards on the field can only battle other cards that they are touching. Each card has a symbol in the upper right hand corner to indicate how many rolls it has. Cards may also have special abilities that allow it to gain more rolls under certain conditions. Certain cards have Potion Sensitivities. A potion sensitivity requires potion tokens to work. Potions remain on cards after the potion sensitivity is triggered.When two cards are battling, the player with the highest roll wins. Only the last roll counts. If the number rolled is not high enough for you, you can risk rolling again for something higher. But you may end up lower without any rolls left. You can choose to stay and stop rolling without using all of the rolls on the card. If all rolls have been exhausted and the players are tied, the attacking player loses. The attacker must roll higher to win.The game is over when a player needs to draw at the start of their turn but cannot because they have no more cards in their deck. To win the game, you must have more face up cards on the field than your opponent.If both players have the same number of cards face up on the field at the end of a game, the game goes into overtime. During overtime, players get to move one card each turn. Booster cards, if any remain in either players’ sidelines, still remain in play. Overtime continues until one player has more face up cards than the other and the losing player has exhausted all options at the end of their turn.